level 5 v3.3.4 release


v.3.3.4 changelog

- added dunk system. most players should have a basic dunk. get close to goal and jump, dunking is automatic 
  for two pointers.
- added new banging track by @stustumaru. one of 2 tracks randonly chosen by sound manager to play.
  tracks play on a list. on pc, press [left shift + 0] to manually go to next track
- smaller timer and current score tracker placed above basketball goal
- high scores now display a separate category of high scores based on hardcore mode enabled
- enabled call ball to player for 3/4/all point contest on hardcore mode
- remove cheerleader drop shadows to reduce draw calls
- added Npcs : Evelyn Skeleton, Gremlins (Cooter and Sticky)
- added Enemies : 
??? : long range attack + 4 random close attacks
Doctor Blood : long range attack + 3 close attacks
black ninja : sword attack + long range attack
white ninja : sword attack
robot : hatchet attack

- added new Player : Evelyn Skeleton
- added Player/Enemy health system + Player block stamina
Player health = 100, block = 25
health regenrates +1 every second if not fighting, shooting, knocked down or taking damage
block regenrates +1 every 2 second if not fighting, shooting, knocked down or taking damage
Kill enemy +10% of their max health. +5 minion, +15 boss
Enemy Health - minions = 50 | boss = 150. only 1 boss is allowed at a time.

- added Enemy disintegrations and death (no health, you dead)
- added multiple enemy attack system and long range attacks
if enemy has more than one attack, animation is randomized

- added Player attack queue. 
Default : max 2 enemies attacking 
Hardcore mode : max 4 enemies attacking
- New Level - Rusty's
- New Level - The Dome
- added new game modes : 

Points By distance : Very unbalanced and pretty hard. especially on mobile right now
1 point per every 10 feet example 84 ft shoot is worth 8 points. max range is 1000 feet worth 100 points. 
pretty much impossible to make a shot over 1200 feet without widening the rim and 
throwing off basic 3/4/7 point shot physics and accuracy stats

Bash Up Some Nerds : 
fight enemies, no basketball. 4 enemies at a time on desktop, 4 mobile
kill an enemy, another one spawns until your heal is depleted. receive 10% of enemy's max health on kill

- note : in all game modes with enemies EXCEPT 'Bash Up Some Berds', you receive 10% of the enemy you kills starting help
ex. ninja starts with 50 health, on kill you receive +5 health
wizard starts with 100, on kill, + 10 health
- game ends if Enemies enabled and player runs out of health
- fix :  issue with database lock on load new character in database helper class
- fix : start screen swipe/up down on options deselected current option. 
- fix : disabled adding progression points to players that reach max stat level
100 max for all except max luck = 10
- performance increases ~15%

- change touch controls 
hold top left screen : block
bottom left screen : move
top right : hold top left + tap top right --> special attack
bottom right : hold top left + tap bottom right --> regular attack

--------------
android:
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attack : hold:screen top left + tap:screen bottom right
special : hold:screen top left + tap:screen top right
block : hold:screen top left
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pc/osx/linux
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attack : hold block + press shoot
special : G / mouse middle / button east 
block : [without ball] space / mouse right / button south

Files

level5_v3.3.4_ARM7_ARM64.apk 66 MB
Jan 08, 2021
level5_v3.3.4_mac_osx.zip 57 MB
Jan 08, 2021
level5_v3.3.4_windows_x86_64.zip 60 MB
Jan 08, 2021
level5_v3.3.4_windows_x86_64.exe 88 MB
Jan 08, 2021

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